Thursday 7 March 2013

KARMA REWORK

For those who play League of Legends, this post is for you.

Some of you may know, or heard, of a champion named Karma. A majority of the community jokes around and says "What's a Karma?". This is because Karma is seen as the worst champion in the game. Is this true? Absolutely. Does this mean she isn't fun?  Hell no! I've played Karma plenty of times and I must say, she is pretty damn fun to play as. Although she isn't much compared to other champions, she can still contribute a lot to a team if played right.

So why am I talking about Karma? Well, about a year ago, Riot announced that they are well aware of Karma's problems and are going to rework her. But ever since that announcement, we haven't heard a thing from them. However, today we received great news. A recent forum post by Riot confirms that the Karma rework is coming soon! And by soon, I mean a few weeks :D

Before I go into detail on the actual post, I'm gonna talk about what I think of Karma and what keeps her from being good. Just by looking at her kit, you can easily say she's a support. She has an AOE heal, a speed buff/debuff that does damage, and a ridiculously strong shield that does damage. So she seems like an ok support right? Well she would be if it weren't for her ultimate. Karma's ultimate is called Mantra. It's max level is 1 and you automatically have a point in it whenever you start the game. What it does is whenever you activate it, the next spell you use as an added effect.

So what's so bad about it?

Well, not only does it have a pretty long cooldown (30 seconds to get one charge and you can only hold 2 charges), but mantra is what makes her other skills useful.

Her Q, Heavenly Wave, deals damage to enemies in front of her. If you use a mantra with it, then it also heals allies in front of you as well. So her AOE heal that looked so good is held back by a 30 second cooldown.

Her W, Spirit Bond, creates a beam between her and an ally or enemy. If you target an ally, that ally gets a speed boost; if you target an enemy, then they get a slow. In order for it to do damage, enemies have to walk through the beam. Also, the enemy that the beam is attached to takes no damage from it. But it's still a decent speed boost/slow right? Nope. Without a mantra, the slow/boost is 18% at max level. This is equivalent to Gangplank's passive at 2 stacks. With a mantra the effect is double to 36%. This is when the effect is noticeable. Although without the mantra the effect is decent, it still doesn't feel quite strong enough.

Karma's E, Soul Shield, creates a protective shield around her or her allies. If you use a mantra with it, then energy radiates from the shield when you summon it, dealing tons of damage to enemies around the shield. This is probably my favourite Karma skill. Why? Because the AP ratio on this skill makes the shield incredibly hard to break and the damage it does is RIDICULOUS. This skill saves lives and secures kills as long as you put it on the right person.

So after looking at more info on the skills, it may seem like Karma is a pretty weak support since her mantra system holds her back and if you play her as a support, then you won't be getting any gold to abuse her ridiculous AP ratios. So where do you put her?

Mid.

By putting her mid, you'll be able to get enough gold to get tons of AP and wreck teams with her OP shield and painful fans. Her shield and heal also gives her a lot of sustain, allowing her to outlast some AP mids.
Still need more proof that she's a better mid than support? The let's look at her passive.

Her passive is Inner Flame. What it does is you gain AP corresponding to your missing % health. So the less health you have, the more AP you have. Karma about to die? Too bad, she just got a 500 health shield and did the same amount to you. This is NOT a support passive. This is a passive that encourages you to go all in and blow up the enemy team with your shield.

In my honest opinion, Karma's main problem is that it's unclear whether she's a support or an AP mid. Her skill descriptions say support, but her ratios say AP mid. Not only that, but she doesn't excel at either role.

But that all changes now. Riot said that they're going to rework her kit to be more fitting to her lore and her role as an Ionian leader. We still don't have any specifics on the rework yet, but I'll post them when I find them.

Also, along with the skill rework, Karma is getting a visual rework, along with a new skin! So I'll end off this post with a picture of her new skin, Traditional Karma.

Link to post: http://na.leagueoflegends.com/board/showthread.php?t=3197509








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